LCAD Perspective for Game Art

Showing posts with label HW#1 Basic Perspective Scene. Show all posts
Showing posts with label HW#1 Basic Perspective Scene. Show all posts

Tuesday, February 8, 2011

Mallari_HW_1pt_Wk1


Just found out how to post on Blogger O.O
Posted by MrTurtle at 6:03 PM No comments:
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Labels: HW#1 Basic Perspective Scene

Tuesday, February 1, 2011

Homework #1 - Amy C

Posted by Amy-Lunar Siren at 2:55 PM No comments:
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Labels: Amy Carkeek, HW#1 Basic Perspective Scene

Monday, January 31, 2011

Homework #1

Posted by Dana Marie at 10:29 PM No comments:
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Labels: Dana Olson, HW#1 Basic Perspective Scene
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Blog Archive

  • ▼  2011 (430)
    • ▼  December (45)
      • Last Day!
      • Template Fix
      • Second and Third shot thumbnails + References
      • Max Trudeau
      • David Kong final presentation
      • Max Trudeau 3rd Scene
      • Max Trudeau 2nd Scene
      • Max Trudeau 1st Scene
      • Hai Hoang Final Shots
      • Final
      • Alexandrea Lineck - Finished Paintings
      • Final Presentations
      • Final
      • Scene Presentation
      • Jared Jones - Final Presentation (WIP)
      • FINAL PRESENTATION
      • Final Three
      • Completed 3rd piece + templates
      • Final Templates
      • Final
      • Alpha Squad: Updated Final Templates
      • Alpha Squad: Zone 3 Final Concept art
      • Scene 2 and Layouts
      • Story Composition 3 Thumbnails and Final
      • Hai Hoang - Templated Work
      • Scene 1 & 2, Scene 3 Thumbnails
      • 3rd shot thumbnails.
      • Templates
      • Object Emphasis
      • Thumbs 3
      • EXTERIOR/INTERIOR AND CONCEPTS FOR LAST SHOT.
      • Establishing + Interior template
      • Manta Ray Empire concepts (exterior and interior)
      • David Kong_15 thumbnails and 3 Refined thumbnails
      • Refined Thumbs
      • Finished (though I guess not too polished) interior
      • problem
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      • Alpha Squad: Final Templates
      • Alpha Squad: Zone 3 Drawings
      • Stairs?
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